Level Designer

Call Of The Deep

Team

  • 2 Level Designer
  • 4 Graphics
  • 2 Animators
  • 5 Programmers

Production Time

6 weeks half time (4hrs/day)

Engine

Unity

My Contribution

  • Project Coordinator
  • Design and iterated on level 1 & 3
  • Play testing level difficulty enemies
  • Assisted with setdressing 

Ahab.ibrahim@hotmail.com

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on 27th of April, at the earliest.