Level Designer

Grim Fate Awaits

Team

  • 2 Level Designer
  • 4 Graphics
  • 2 Animators
  • 5 Programmers

Production Time

10 weeks half time (4hrs/day)

Engine

TGE, in house engine

My Contribution

  • Design and iterated on level 1 & 3
  • Play testing level difficulty enemies

Ahab.ibrahim@hotmail.com

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on 27th of April, at the earliest.